Canada

Meta's News Ban In Canada Remains As Online News Act Goes Into Effect (bbc.com) 147

An anonymous reader quotes a report from the BBC: A bill that mandates tech giants pay news outlets for their content has come into effect in Canada amid an ongoing dispute with Facebook and Instagram owner Meta over the law. Some have hailed it as a game-changer that sets out a permanent framework that will see a steady drip of funds from wealthy tech companies to Canada's struggling journalism industry. But it has also been met with resistance by Google and Meta -- the only two companies big enough to be encompassed by the law. In response, over the summer, Meta blocked access to news on Facebook and Instagram for Canadians. Google looked set to follow, but after months of talks, the federal government was able to negotiate a deal with the search giant as the company has agreed to pay Canadian news outlets $75 million annually.

No such agreement appears to be on the horizon with Meta, which has called the law "fundamentally flawed." If Meta is refusing to budge, so is the government. "We will continue to push Meta, that makes billions of dollars in profits, even though it is refusing to invest in the journalistic rigor and stability of the media," Prime Minister Justin Trudeau told reporters on Friday.
According to a study by the Media Ecosystem Observatory, the views of Canadian news on Facebook dropped 90% after the company blocked access to news on the platform. Local news outlets have been hit particularly hard.

"The loss of journalism on Meta platforms represents a significant decline in the resiliency of the Canadian media ecosystem," said Taylor Owen, a researcher at McGill and the co-author of the study. He believes it also hurts Meta's brand in the long run, pointing to the fact that the Canada's federal government, as well as that of British Columbia, other municipalities and a handful of large Canadian corporations, have all pulled their advertising off Facebook and Instagram in retaliation.
Social Networks

Threads Launches In the European Union (macrumors.com) 27

Meta CEO Mark Zuckerberg announced that Threads is now available to users in the European Union. "Today we're opening Threads to more countries in Europe," wrote Zuckerberg in a post on the platform. "Welcome everyone." MacRumors reports: The move comes five months after the social media network launched in most markets around the world, but remained unavailable to EU-based users due to regulatory hurdles. [...] In addition to creating a Threads profile for posting, users in the EU can also simply browse Threads without having an Instagram account, an option likely introduced to comply with legislation surrounding online services.

The expansion into a market of 448 million people should see Threads' user numbers get a decent boost. Meta CEO Mark Zuckerberg said on a company earnings call in October that Threads now has "just under" 100 million monthly users. Since its launch earlier this year it has gained a web app, an ability to search for posts, and a post editing feature.

Cloud

Xbox Cloud Gaming Is Now Available On Meta's Quest VR Headsets (theverge.com) 5

A beta version of the Xbox Cloud Gaming app is now available for the Meta Quest headsets, allowing you to stream hundreds of Xbox games with an Xbox Game Pass Ultimate subscription. The Verge reports: The beta app is available from the Meta Quest Store, and you'll simply need to pair a supported Bluetooth controller to start playing. You can use an Xbox controller (that supports Bluetooth), a PS4 one, or even Nintendo's Switch Pro controllers. Support for PS5 controllers is "coming in the future," according to Meta.

There are a variety of display sizes for an immersive VR environment to stream Xbox games in or even an Xbox-themed virtual space on the latest Quest 3 and Pro headsets that takes advantage of full-color passthrough.

Social Networks

Threads Adds Hashtags Ahead of EU Launch (9to5google.com) 11

Ahead of its December 14th launch in the European Union, Meta's Twitter-like social media platform, Threads, is adding a simplified version of hashtags to help users find related posts. 9to5Google reports: Announced in a post on Threads today, Meta is adding "Tags" to the social platform as a way to categorize a post and have it show up alongside other posts on the same topic. Tags work similarly to hashtags in the sense that they group together content, but they also work differently. Unlike hashtags, you can only have one tag/topic on a post. So, where many platforms (including Instagram) suffer somewhat from posts being flooded with dozens of hashtags appended to the bottom, Threads seemingly avoids that entirely. Meta says that this "makes it easier for others who care about that topic to find and read your post."

The other big difference with tags is how they appear in posts. Tags can be added by typing the # symbol in line with the text, but they don't appear with the symbol in the published post. Instead, they appear in blue text in the post, much like a traditional hyperlink. You can also add a tag by tapping the "#" symbol on the new post UI.
As for the EU launch, Meta has opted to "sneakily update the Threads website with an untitled countdown timer (which won't be viewable in countries where Threads is already available) with just under six days remaining on the clock," reports The Verge. "European Instagram users can also search for the term 'ticket' within the app to discover a digital invitation to Threads, alongside a scannable QR code and a launch time -- which may vary depending on the country in which the user is based."

"The delay in Threads' rollout to the EU has been caused by what Meta spokesperson Christine Pai described as 'upcoming regulatory uncertainty,' likely in reference to strict rules under the bloc's Digital Markets Act (DMA)."
AI

Meta Publicly Launches AI Image Generator Trained On Your Facebook, Instagram Photos (venturebeat.com) 28

An anonymous reader quotes a report from VentureBeat: Meta Platforms, the parent company of Facebook, Instagram, Whatsapp and Quest VR headsets and creator of leading open source large language model Llama 2 -- is getting into the text-to-image AI generator game. Actually, to clarify: Meta was already in that game via a text-to-image and text-to-sticker generator that was launched within Facebook and Instagram Messengers earlier this year. However, as of this week, the company has launched a standalone text-to-image AI generator service, "Imagine" outside of its messaging platforms. Meta's Imagine now a website you can simply visit and begin generating images from: imagine.meta.com. You'll still need to log in with your Meta or Facebook/Instagram account (I tried Facebook, and it forced me to create a new "Meta account," but hey -- it still worked). [...]

Meta's Imagine service was built on its own AI model called Emu, which was trained on 1.1 billion Facebook and Instagram user photos, as noted by Ars Technica and disclosed in the Emu research paper published by Meta engineers back in September. An earlier report by Reuters noted that Meta excluded private messages and images that were not shared publicly on its services.

When developing Emu, Meta's researchers also fine-tuned it around quality metrics. As they wrote in their paper: "Our key insight is that to effectively perform quality tuning, a surprisingly small amount -- a couple of thousand -- exceptionally high-quality images and associated text is enough to make a significant impact on the aesthetics of the generated images without compromising the generality of the model in terms of visual concepts that can be generated. " Interestingly, despite Meta's vocal support for open source AI, neither Emu nor the Imagine by Meta AI service appear to be open source.

Encryption

Meta Defies FBI Opposition To Encryption, Brings E2EE To Facebook, Messenger (arstechnica.com) 39

An anonymous reader quotes a report from Ars Technica: Meta has started enabling end-to-end encryption (E2EE) by default for chats and calls on Messenger and Facebook despite protests from the FBI and other law enforcement agencies that oppose the widespread use of encryption technology. "Today I'm delighted to announce that we are rolling out default end-to-end encryption for personal messages and calls on Messenger and Facebook," Meta VP of Messenger Loredana Crisan wrote yesterday. In April, a consortium of 15 law enforcement agencies from around the world, including the FBI and ICE Homeland Security Investigations, urged Meta to cancel its plan to expand the use of end-to-end encryption. The consortium complained that terrorists, sex traffickers, child abusers, and other criminals will use encrypted messages to evade law enforcement.

Meta held firm, telling Ars in April that "we don't think people want us reading their private messages" and that the plan to make end-to-end encryption the default in Facebook Messenger would be completed before the end of 2023. Meta also plans default end-to-end encryption for Instagram messages but has previously said that may not happen this year. Meta said it is using "the Signal Protocol, and our own novel Labyrinth Protocol," and the company published two technical papers that describe its implementation (PDF). "Since 2016, Messenger has had the option for people to turn on end-to-end encryption, but we're now changing personal chats and calls across Messenger to be end-to-end encrypted by default. This has taken years to deliver because we've taken our time to get this right," Crisan wrote yesterday. Meta said it will take months to implement across its entire user base.
A post written by two Meta software engineers said the company "designed a server-based solution where encrypted messages can be stored on Meta's servers while only being readable using encryption keys under the user's control."

"Product features in an E2EE setting typically need to be designed to function in a device-to-device manner, without ever relying on a third party having access to message content," they wrote. "This was a significant effort for Messenger, as much of its functionality has historically relied on server-side processing, with certain features difficult or impossible to exactly match with message content being limited to the devices."

The company says it had "to redesign the entire system so that it would work without Meta's servers seeing the message content."
Encryption

Facebook Kills PGP-Encrypted Emails (techcrunch.com) 37

An anonymous reader quotes a report from TechCrunch: In 2015, as part of the wave of encrypting all the things on the internet, encouraged by the Edward Snowden revelations, Facebook announced that it would allow users to receive encrypted emails from the company. Even at the time, this was a feature for the paranoid users. By turning on the feature, all emails sent from Facebook -- mostly notifications of "likes" and private messages -- to the users who opted-in would be encrypted with the decades-old technology called Pretty Good Privacy, or PGP. Eight years later, Facebook is killing the feature due to low usage, according to the company. The feature was deprecated Tuesday. Facebook declined to specify exactly how many users were still using the encrypted email feature.
AI

Meta Will Enforce Ban On AI-Powered Political Ads In Every Nation, No Exceptions (zdnet.com) 15

An anonymous reader quotes a report from ZDNet: Meta says its generative artificial intelligence (AI) advertising tools cannot be used to power political campaigns anywhere globally, with access blocked for ads targeting specific services and issues. The social media giant said earlier this month that advertisers will be barred from using generative AI tools in its Ads Manager tool to produce ads for politics, elections, housing, employment, credit, or social issues. Ads related to health, pharmaceuticals, and financial services also are not allowed access to the generative AI features. This policy will apply globally, as Meta continues to test its generative AI ads creation tools, confirmed Dan Neary, Meta's Asia-Pacific vice president. "This approach will allow us to better understand potential risks and build the right safeguards for the use of generative AI in ads that relate to potentially sensitive topics in regulated industries," said Neary.
Games

Valve Launches Official Steam Link PC VR Streaming App On Quest (uploadvr.com) 25

An anonymous reader quotes a report from UploadVR: Valve just launched a free official Steam Link app on Meta Quest. The app, which is on the official Quest Store and approved by Meta, lets you wirelessly play SteamVR games like Half-Life: Alyx on your Quest 2, Quest Pro, or Quest 3 by streaming from your gaming PC over your home Wi-Fi network. You can also play your traditional non-VR Steam games on a giant virtual screen.
Facebook

Meta Designed Platforms To Get Children Addicted, Court Documents Allege (theguardian.com) 64

An anonymous reader quotes a report from The Guardian: Instagram and Facebook parent company Meta purposefully engineered its platforms to addict children and knowingly allowed underage users to hold accounts, according to a newly unsealed legal complaint. The complaint is a key part of a lawsuit filed against Meta by the attorneys general of 33 states in late October and was originally redacted. It alleges the social media company knew -- but never disclosed -- it had received millions of complaints about underage users on Instagram but only disabled a fraction of those accounts. The large number of underage users was an "open secret" at the company, the suit alleges, citing internal company documents.

In one example, the lawsuit cites an internal email thread in which employees discuss why a 12-year-old girl's four accounts were not deleted following complaints from the girl's mother stating her daughter was 12 years old and requesting the accounts to be taken down. The employees concluded that "the accounts were ignored" in part because representatives of Meta "couldn't tell for sure the user was underage." The complaint said that in 2021, Meta received over 402,000 reports of under-13 users on Instagram but that 164,000 -- far fewer than half of the reported accounts -- were "disabled for potentially being under the age of 13" that year. The complaint noted that at times Meta has a backlog of up to 2.5m accounts of younger children awaiting action. The complaint alleges this and other incidents violate the Children's Online Privacy and Protection Act, which requires that social media companies provide notice and get parental consent before collecting data from children. The lawsuit also focuses on longstanding assertions that Meta knowingly created products that were addictive and harmful to children, brought into sharp focus by whistleblower Frances Haugen, who revealed that internal studies showed platforms like Instagram led children to anorexia-related content. Haugen also stated the company intentionally targets children under the age of 18.

Company documents cited in the complaint described several Meta officials acknowledging the company designed its products to exploit shortcomings in youthful psychology, including a May 2020 internal presentation called "teen fundamentals" which highlighted certain vulnerabilities of the young brain that could be exploited by product development. The presentation discussed teen brains' relative immaturity, and teenagers' tendency to be driven by "emotion, the intrigue of novelty and reward" and asked how these asked how these characteristics could "manifest ... in product usage." [...] One Facebook safety executive alluded to the possibility that cracking down on younger users might hurt the company's business in a 2019 email. But a year later, the same executive expressed frustration that while Facebook readily studied the usage of underage users for business reasons, it didn't show the same enthusiasm for ways to identify younger kids and remove them from its platforms.

The Courts

Sarah Silverman Hits Stumbling Block in AI Copyright Infringement Lawsuit Against Meta (hollywoodreporter.com) 93

Winston Cho writes via The Hollywood Reporter: A federal judge has dismissed most of Sarah Silverman's lawsuit against Meta over the unauthorized use of authors' copyrighted books to train its generative artificial intelligence model, marking the second ruling from a court siding with AI firms on novel intellectual property questions presented in the legal battle. U.S. District Judge Vince Chhabria on Monday offered a full-throated denial of one of the authors' core theories that Meta's AI system is itself an infringing derivative work made possible only by information extracted from copyrighted material. "This is nonsensical," he wrote in the order. "There is no way to understand the LLaMA models themselves as a recasting or adaptation of any of the plaintiffs' books."

Another of Silverman's arguments that every result produced by Meta's AI tools constitutes copyright infringement was dismissed because she didn't offer evidence that any of the outputs "could be understood as recasting, transforming, or adapting the plaintiffs' books." Chhabria gave her lawyers a chance to replead the claim, along with five others that weren't allowed to advance. Notably, Meta didn't move to dismiss the allegation that the copying of books for purposes of training its AI model rises to the level of copyright infringement.
In July, Silverman and two authors filed a class action lawsuit against Meta and OpenAI for allegedly using their content without permission to train AI language models.
Facebook

Meta's Head of Augmented Reality Software Stepping Down (reuters.com) 8

According to Reuters, Meta's head of augmented reality software is stepping down from his role. From the report: VP of Engineering Don Box announced the end of his tenure at Meta internally this week, without elaborating on what he would do next, according to a source familiar with the matter. A Meta spokesperson confirmed Box would be leaving the company at the end of this week and said he was doing so for personal reasons. There would be no change in product roadmap as a result of his decision, she added.

The departure of Box, a veteran engineer with experience building major technology systems from their infancy, could be a setback to progress on the operating system, a key component of Meta's AR glasses project, the source told Reuters. Meta has been planning to deliver a first generation of its AR glasses by next year, although those are meant to be used only internally and by a select group of developers, the source said. It aims to ship its first AR glasses to consumers in 2027. The Meta spokesperson declined to address the roadmap or whether the OS that Box's team was building would be in the first generation AR glasses. [...]

Meta initially hired Box in 2021 to chart a path forward after the failure of its XROS project, which aimed to create a unified custom operating system for its virtual reality headsets, Ray-Ban Stories smart glasses and planned augmented reality glasses, the source said. Box broke up the 300-person XROS unit into dedicated teams for each device line early last year and personally took over the team focused on AR software, according to both the source and Box's LinkedIn profile. Prior to joining Meta, Box had worked at Microsoft since 2002. In his final role at Microsoft, he ran engineering for mixed reality, which involved developing software for the HoloLens2 headset and related AR/VR services. Box is known for having led the creation of the Xbox One operating system and later heading Microsoft's core operating system group, which works across all Windows products.

Facebook

MediaTek Partners With Meta To Develop Chips For AR Smart Glasses (9to5google.com) 7

During MediaTek's 2023 summit, MediaTek executive Vince Hu announced a new partnership with Meta that would allow it to develop smart glasses capable of augmented reality or mixed reality experiences. 9to5Google reports: As the current generation exists, the Ray-Ban Meta glasses feature a camera and microphone for sending and receiving messages. However, the next generation of Meta smart glasses are likely to have a built-in "viewfinder" display to merge the virtual and physical worlds, allowing users to scan QR codes, read messages, and more. Beyond that, the company wants to bring AR glasses into the fold, which presents a much broader set of challenges. To accomplish this, a few things need to change. AR glasses need to be built for everyday use and optimized to take on an industrial design that looks good but can pack enough tech to ensure a good experience. As it stands, mixed-reality headsets are bulky and take on a large profile. Ideally, Meta's fully AR glasses would be thinner and sleeker.

The new partnership between companies means that MediaTek will help co-develop custom silicon with Meta, built specifically for AR use cases and the glasses. MediaTek brings expertise in developing low-power, high-performance SoCs that can fit within small parameters, like in the frame in a pair of AR glasses. Little to no details were revealed about the upcoming AR glasses, other than directly stating that "MediaTek-powered AR glasses from Meta" would be a thing sometime in the future. Previous leaks position the next generation of smart glasses with a viewfinder as a 2025 release, while a more robust set of AR glasses was referred to as a 2027 product -- if done properly, it would be an incredible product.

The Courts

Social Media Giants Must Face Child Safety Lawsuits, Judge Rules (theverge.com) 53

Emma Roth reports via The Verge: Meta, ByteDance, Alphabet, and Snap must proceed with a lawsuit alleging their social platforms have adverse mental health effects on children, a federal court ruled on Tuesday. US District Judge Yvonne Gonzalez Rogers rejected the social media giants' motion to dismiss the dozens of lawsuits accusing the companies of running platforms "addictive" to kids. School districts across the US have filed suit against Meta, ByteDance, Alphabet, and Snap, alleging the companies cause physical and emotional harm to children. Meanwhile, 42 states sued Meta last month over claims Facebook and Instagram "profoundly altered the psychological and social realities of a generation of young Americans." This order addresses the individual suits and "over 140 actions" taken against the companies.

Tuesday's ruling states that the First Amendment and Section 230, which says online platforms shouldn't be treated as the publishers of third-party content, don't shield Facebook, Instagram, YouTube, TikTok, and Snapchat from all liability in this case. Judge Gonzalez Rogers notes many of the claims laid out by the plaintiffs don't "constitute free speech or expression," as they have to do with alleged "defects" on the platforms themselves. That includes having insufficient parental controls, no "robust" age verification systems, and a difficult account deletion process.

"Addressing these defects would not require that defendants change how or what speech they disseminate," Judge Gonzalez Rogers writes. "For example, parental notifications could plausibly empower parents to limit their children's access to the platform or discuss platform use with them." However, Judge Gonzalez Rogers still threw out some of the other "defects" identified by the plaintiffs because they're protected under Section 230, such as offering a beginning and end to a feed, recommending children's accounts to adults, the use of "addictive" algorithms, and not putting limits on the amount of time spent on the platforms.

Open Source

Meta Taps Hugging Face For Startup Accelerator To Spur Adoption of Open Source AI Models (techcrunch.com) 8

An anonymous reader quotes a report from TechCrunch: Facebook parent Meta is teaming up with Hugging Face and European cloud infrastructure company Scaleway to launch a new AI-focused startup program at the Station F startup megacampus in Paris. The underlying goal of the program is to promote a more "open and collaborative" approach to AI development across the French technology world. The timing of the announcement is notable, coming amid a growing push for regulation and a marked conflict between the "open" and "closed" AI realms. [...]

While Meta itself has been open sourcing its own generative AI models, Hugging Face -- a billion-dollar VC-backed startup in its own right -- has set out its stall as a sort of open source alternative to OpenAI, replete with open alternatives to the likes of ChatGPT and spearheading community projects such as BigScience. So in many ways, Meta and Hugging Face's tie-up today makes a great deal of sense, given their respective stances on the whole "open" versus "closed" AI discussion. "For me, open source AI is the most important topic of the decade as it is the cornerstone toward democratizing ethical AI," Hugging Face CEO Clement Delangue said in a statement.

From today through December 1 (2023), startups can apply to join the new "AI Startup Program" at Station F, with five winners proceeding to the accelerator program that will run from January to June. The chosen startups, selected by a panel of judges from Meta, Hugging Face and French cloud company Scaleway, will have at least one thing in common -- they will be working on projects substantively built on open foundation models, or at the very least can demonstrate a "willingness to integrate these models into their products and services," according to the announcement issued by Meta today. "With the proliferation of foundation models and generative artificial intelligence models, the aim is to bring the economic and technological benefits of open, state-of-the-art models to the French ecosystem," the announcement noted. Indeed, the winning startups will receive mentoring from researchers and engineers at Meta, gain access to Hugging Face's various platforms and tools, and compute resources from Scaleway.

Facebook

Meta Told To Stop Using Threads Name By Company That Owns UK Trademark (businessinsider.com) 60

Pete Syme reports via Insider: A British software company is giving Meta 30 days to stop using the name Threads in the UK because it owns the trademark. Threads Software Limited says its lawyers wrote to the Facebook and Instagram parent company on Monday. If Meta doesn't stop using the name Threads, Threads Software Limited says it will seek an injunction from the courts.

The British company trademarked Threads in 2012 for its intelligent messaging hub, which can store a company's emails, tweets, and voice over internet protocol phone calls in a cloud database. In a press release, it said it had declined the four offers that Meta's lawyers made to purchase its domain name "threads.app." Then when Meta launched Threads, its social media app designed to compete with Elon Musk's X, the British company says it was removed from Facebook.
John Yardley, the managing director of Threads Software Limited, said the business "faces a serious threat from one of the largest technology companies in the world."

"We recognize that this is a classic 'David and Goliath' battle with Meta," said Yardley. "And whilst they may think they can use whatever name they want, that does not give them the right to use the Threads brand name."
Facebook

Meta's Threads App Has 'Just Under' 100 Million Monthly Active Users, Says Zuckerberg (9to5mac.com) 23

"Threads is officially a success," writes long-time Slashdot reader destinyland. 9to5Mac reports: During Meta's quarterly earnings call today, CEO Mark Zuckerberg offered an update on the Threads, saying that the service has "just under" 100 million monthly active users. When Threads launched in July, the app quickly rocketed to having 100 million users within just a few days. While that growth is believed to have slowed down, as expected when something takes off so quickly, Zuckerberg says the service is currently at almost 100 million active users. Note the difference in terms, too. Having 100 million "users" is one thing, while having 100 million monthly active users is quite different -- and more impressive.

The number is also impressive when you consider that Threads isn't available to the millions of people who live in the European Union. As noted by The Verge, Zuckerberg also reiterated today that Meta's goal is to turn Threads into a "billion-person public conversations app" that is "a bit more positive" than some of the competition. According to Zuckerberg, Threads is on the way to achieving that goal.

Social Networks

'Apple Is Approaching Social On Vision Pro the Way Meta Should Have All Along' (roadtovr.com) 69

Apple is taking a different approach to social with its Vision Pro headset: making apps social right out of the box. This, according to Road to VR's Ben Lang, is what Meta should have done all along. Instead, it's pioneered a social experience on the Quest platform that involves "jumping through a fragmented landscape of different apps and different ways to actually get into the same space with your friends." From the report: Apple is taking a fundamentally different approach with Vision Pro by making social the expectation rather than the rule, and providing a common set of tools and guidelines for developers to build from in order to make social feel cohesive across the platform. Apple's vision isn't about creating a server full of a virtual strangers and user-generated experiences, but to make it easy to share the stuff you already like to do with the people you already know. This obviously leans into the company's rich ecosystem of existing apps -- and the social technologies the company has already battle-tested on its platforms.

SharePlay is the feature that's already present on iOS and MacOS devices that lets people watch, listen, and experience apps together through FaceTime. And on Vision Pro, Apple intends to use its SharePlay tech to make many of its own first-party apps -- like Apple TV, Apple Music, and Photos -- social right out of the box, and it expects developers to do so too. In the company's developer documentation, the company says it expects "most visionOS apps to support SharePlay." [...]

Perhaps most importantly, Apple is leaning on every user's existing personal friend graph (ie: the people you already text, call, or email), rather than trying to create a bespoke friends list that lives only inside Vision Pro. Rather than launching an app and then figuring out how to get your friends into it, with SharePlay Apple is focused on getting together with your friends first, then letting the group seamlessly move from one app to the next as you decide what you want to do.

Even apps that don't explicitly have multi-user experience built-in can be 'social' by default, by allowing one user to screen-share the app with others. Only the host will be able to interact with the content, but everyone else will be able to see and talk about it in real-time. It's the emphasis on 'social by default', 'things you already do', and 'people you already know' that will make social on Vision Pro feel completely different than what Meta is building on Quest with Horizon Worlds and its ecosystem of fragmented social apps.

Hardware

Meta Quest 3 Is a Virtual Reality of Repair Insanity (theregister.com) 22

While the tech in virtual reality headsets has "undoubtedly gotten better," iFixit says "repair is getting left off of designers' priority lists." In a recent teardown video, the DIY repair site disassembled Meta's Quest 3 headset to find that it's not super repairable," giving it a repairability score of 4 out of 10 due the absence of manuals, OEM spare parts, and "any sign of repairability considerations whatsoever." The Register reports: As the iFixit team tore into the headset, the first major failure from a repairability perspective was the "extremely complicated procedure of replacing the lithium polymer battery pack." "Replacing the battery in the Quest 3 is as difficult as it was in the Quest 2, and far more difficult than the Quest Pro." That said, the batteries in the controllers are AAs rather than the lithium-ion cells of the Quest Pro, so it's a win there.

Faced with a multitude of screws and the lack of a service manual, iFixit stripped the headset back to its bare components, revealing the new time of flight sensor -- essential for hand and controller tracking as well as mapping out the space around the user -- and, beyond the fan, the mainboard. The Quest 3 is powered by a Snapdragon 8, the XR2 Gen2. According to iFixit: "Leaked benchmarks suggest that this newer SoC improves on the XR2+ found in the Quest Pro both in terms of performance and power efficiency."

However, it is the battery that disappoints. Although it is a standard unit so theoretically replaceable, iFixit noted: "It's taken me three Fixmats, a single tray of plastic, and very careful organizing of about 50 screws to get this far." Yikes. Not really a user-serviceable part at all. [...] Overall, the team gave the device a provisional 4 out of 10 in its teardown, principally due to the absence of manuals, OEM spare parts, and "any sign of repairability considerations whatsoever." But hey, at least you can swap out the AAs in the controllers when they die.

Facebook

Norway Wants Facebook Behavioral Advertising Banned Across Europe (theregister.com) 8

Jude Karabus writes via The Register: Norway has told the European Data Protection Board (EDPB) it believes a countrywide ban on Meta harvesting user data to serve up advertising on Facebook and Instagram should be made permanent and extended across Europe. The Scandinavian country's Data Protection Authority, Datatilsynet, had been holding back Facebook parent Meta from scooping up data on its citizens with the threat of fines of one million Kroner (about $94,000) per day if it didn't comply.

In August, it said Meta hadn't been playing ball and started serving up the daily fines. However, the ban that resulted in these fines, put into place in July, expires on November 3 â" hence Norway's request for a "binding decision." The July order came after a Court of Justice of the European Union (CJEU) ruling [PDF] earlier that month stating Meta's data processing operation was also hauling in protected data â" race and ethnicity, religious affiliation, sexual orientation etc. â" when it cast its behavioral ads net.

Norway is not a member of the EU but is part of the European single market, and the CJEU, as Europe's top court, has the job of making sure the application and interpretation of law within the market is compliant with European treaties (this part would apply to Norway) as well as ensuring that legislation adopted by the EU is applied the same way across all Member States. Datatilsynet's ruling said the central processing of that data by the American company was putting Meta in violation of the EU's General Data Protection Regulation.
A spokesperson for Meta said it was "surprised" by the Norwegian authority's actions, "given that Meta has already committed to moving to the legal basis of consent for advertising in the EU/EEA."

It added: "We remain in active discussions with the relevant data protection authorities on this topic via our lead regulator in the EU, the Irish Data Protection Commission, and will have more to share in due course."
Facebook

Meta's Smart Glasses Can Take Calls, Play Music, and Livestream From Your Face (theverge.com) 63

Meta announced a new pair of Ray-Ban smart glasses, capable of livestreaming to Facebook and Instagram and translating text. The glasses were announced at today's Connect event in Menlo Park alongside Meta's new Quest 3 headset. The Verge reports: The new glasses, which Meta just announced at its Connect launch event and which are up for preorder now and will be on sale October 17th starting at $299, have two primary purposes. The first is to replace your headphones: the smart glasses have a similar personal audio system like Amazon's Echo Frames and the Bose Tempo series, all of which play music but endeavor to make sure only you can hear it. With the new generation of glasses, Meta also upgraded the microphone system in a big way: the specs have five mics, including one in the nose bridge, which should make both your calls and voice commands much clearer. (The Stories only had one mic, and it kind of fell apart in loud or windy conditions.)

The other job of the glasses is as a camera. The smart glasses have small camera lenses on each right temple, just like the Stories -- but these cameras take 12-megapixel photos and 1080p videos, both big upgrades from the previous generation. You can store roughly 500 photos and 100 30-second videos (that's the maximum length the glasses allow) before you fill up the 32GB of internal storage, and everything syncs through the Meta View app. The app also lets you quickly share anything you capture to Meta's many, many sharing platforms.

In addition to taking photos and videos on the camera, you can also now start a livestream to Facebook or Instagram with just a couple of taps on the stem of the glasses. When you're recording, a white light around the lens pulses to indicate you're recording.

Facebook

Meta Pays a Lot of Money To Break Lease On London Office Building (standard.co.uk) 25

"As a result of the move to working from home, Meta has walked away from one of its offices in London at the cost of 149 million pounds," writes Slashdot reader Bruce66423. The London Evening Standard reports: Meta paid the FTSE 250 developer 149 million pounds on Monday in order to break the lease on the building, 1 Triton Square. The tech firm, which also owns Instagram, let the space from 2021 following a refurbishment but never moved into the space. Meta has three open London sites including a neighbouring building in Regent's Place, near Warren Street in central London.

Analysts at BNP Paribas Exane claimed Meta has another 18 years on its lease at the site. British Land said it will receive the one-off payment to end the lease but the agreement would also reduce its earnings per share by 0.6% over the six months to next March.

Facebook

Meta Is Killing Two Oculus Quest Games Without Explanation (theverge.com) 26

Meta is ending support for two first party original Oculus Quest launch titles next year without explanation. UploadVR reports: The company sent out emails to all owners of Bogo and Dead And Buried II on Friday to inform them that these apps will "end services" and "no longer be supported" after 15 March 2024, five years after they launched. The Meta Quest platform policies require developers to give customers at least 180 days notice before shutting down an app, so this appears to be Meta complying with its own policy.

Bogo was a free virtual pet app designed as a demo of Oculus Quest's wireless room scale tracking and hand controllers. It's one of the few VR apps that adapts to the size of your playspace, keeping the interactable area reachable for small rooms while encouraging physical walking for those with larger rooms. Bernie Yee, a former Meta manager who hired and led the 'Oculus REX' team that developed Bogo (as well as Dreamdeck, Toybox, First Contact, and First Steps), lamented the death of Bogo on X, tagging Meta's CTO Andrew Bosworth to ask that it be preserved on App Lab. Yee was let go in the first wave of layoffs in November last year, alongside multiple of the REX team. [...] While Meta hasn't commented on the decision, the use of now-obsolete SDKs and the lack of a team to update the app likely contributed to the decision to kill it, but it's not clear why it couldn't have been demoted to App Lab.

Dead and Buried II on the other hand was a $20 multiplayer shooter - one of the first FPS games available on the Oculus Quest. It launched with two game modes, a team vs team 'Shootout' and a free-for-all 'Deathmatch'. An update just under a year later added three new modes: a 1vs1 'Quickdraw' mode and two co-op modes, Survival and Horde. Given Dead and Buried II is a multiplayer title, Meta may be sunsetting so it no longer has to maintain the servers and related online services, as it also did with the much more popular Echo Arena back in August.

Facebook

Meta's Horizon Worlds Avatars Finally Have Legs (uploadvr.com) 37

An anonymous reader quotes a report from UploadVR: Meta Avatars in Horizon Worlds now have virtual legs. If you launch Horizon Worlds and look in the mirror in the menu space, you'll see your avatar's full body, and you'll see it for other people too when you enter a world. The company's virtual avatars had previously faced widespread ridicule for their upper-body-only appearance. If you look down however you still won't see your own legs. This legs update only applies to third person avatars -- other people and yourself in the mirror -- not in first person.

Many VR apps & games already give you virtual legs in both first and third person. But no shipping VR system has built-in leg tracking, so virtual legs don't match the actual movement of your real legs. Further, there's not really a graceful way to handle the transition between sitting and standing, nor to make the legs look natural when moving around with the thumbstick. Some people don't mind these issues with fake virtual legs, but it feels disconcerting to others.

Legs had already arrived in the Quest home space (branded Horizon Home) two weeks ago for Quest firmware Public Test Channel users, but this is the first time they've arrived in a VR app. Third party apps using Meta Avatars (such as GOLF+) can't yet add legs though, as the SDK hasn't been updated. Horizon's developers seem to have early access to a new version.

EU

Facebook Is Getting Rid of the News Tab In the UK, France and Germany (cnbc.com) 21

Starting in December, Facebook users in the U.K., France and Germany will no longer see a dedicated section for news articles. CNBC reports: Meta said Tuesday that it is plans to "deprecate" the Facebook News tab in early December for users in those European countries as "part of an ongoing effort to better align our investments to our products and services people value the most." The company added that it plans to spend more time and money on short-form video, as best exemplified by its TikTok-like Reels product.

News represents less than 3% of what people see in their Facebook feeds, Meta said. Meta said it would honor the Facebook News obligations it had made to publishers in those countries, but said it won't enter into new deals and has no plans to offer new products for news publishers.
In June, Meta removed all news content from Facebook and Instagram for users in Canada, following the passage of a bill requiring big tech companies to compensate news businesses when their content is made available on their services.
Slashdot.org

Meta Is Researching Turning Any Flat Surface Into a Virtual Keyboard (uploadvr.com) 46

Mark Zuckerberg posted a video to his personal Instagram profile showing clips of himself and Meta CTO Andrew Bosworth trying a surface-locked virtual keyboard in a Quest 2 headset. UploadVR reports: Zuckerberg claims he was able to achieve around 100 words per minute, while Bosworth says he reached 119 words per minute. The average person types at around 40 words per minute on a traditional keyboard, whereas professional typists reach between 70 and 120 words per minute depending on their skill level. If future headsets could turn any flat surface into a virtual keyboard, it would bring partial haptic feedback and allow you to rest your wrists as with physical keyboards, without the need to carry around a physical keyboard.

Developers can technically already build surface-locked virtual keyboards on Quest today, by using hand tracking and getting the user to tap the surface to calibrate its position. But in practice, even the slightest deviation of the virtual surface height from the real surface results in false key presses. Meta didn't share yet exactly how its research solves this issue. However, fiducial markers can be seen on the desk in the clip. If the system is preprogrammed with the exact dimensions of these markers, this may act as a robust dynamic calibration system.

Quest 3 will add a depth sensor to a Meta headset for the first time, and a leaked setup clip shows the headset generating a 3D mesh of its environment. If this mesh is precise enough, Quest 3 could potentially eventually support this kind of virtual keyboard. For now though, Meta is solely describing this as research, not a demo of a near term product experience. Meta will likely show off more of its VR and AR research at Meta Connect, which starts September 27 this year.

Canada

Trudeau Denounces Meta's News Block As Fires Force Evacuations (www.cbc.ca) 149

An anonymous reader quotes a report from CBC.ca: Prime Minister Justin Trudeau blasted social media giant Meta on Monday over its decision to block local news as wildfires continue to force thousands of Canadians from their homes. "Right now in an emergency situation, where up-to-date local information is more important than ever, Facebook is putting corporate profits ahead of people's safety, ahead of quality local journalism. This is not the time for that," he said during a stop at the Island Montessori Academy in Cornwall, P.E.I. on Monday morning. "It is so inconceivable that a company like Facebook is choosing to put corporate profits ahead of ensuring that local news organizations can get up-to-date information to Canadians and reach them where Canadians spend a lot of their time -- online, on social media, on Facebook."

Meta, the parent company of Facebook and Instagram, has blocked Canadians from viewing news from Canadian outlets in response to the Liberal government passing its Online News Act, Bill C-18, in June. Google has threatened similar action. The law forces large social media platforms to negotiate compensation for Canadian news publishers when their content is shared. As a result, content from news providers in the North -- including CBC, the local newspaper The Yellowknifer and digital broadcaster Cabin Radio -- is being blocked and people can't access or share information from news sources on Facebook and Instagram, two of the most popular social media sites. In a statement sent to CBC News last week, the company said it's sticking to its position. It also said government sites and other sources that disseminate information aren't subject to the ban.
"This is Facebook's choice," said Trudeau. "We're simply saying that in a democracy, quality local journalism matters. And it matters now more than ever before, when people are worried about their homes, worried about communities, worried about the worst summer for extreme weather events we've had in a long, long time."

Meanwhile, Meta spokesperson David Troya-Alvarez said: "People in Canada are able to use Facebook and Instagram to connect to their communities and access reputable information, including content from official government agencies, emergency services and non-governmental organizations." Meta says it has activated a "Safety Check" feature that allows users to mark on their profile they're safe from the wildfires.
AI

Meta's 'Massively Multilingual' AI Model Translates Up To 100 Languages, Speech or Text 14

An anonymous reader quotes a report from Ars Technica: On Tuesday, Meta announced SeamlessM4T, a multimodal AI model for speech and text translations. As a neural network that can process both text and audio, it can perform text-to-speech, speech-to-text, speech-to-speech, and text-to-text translations for "up to 100 languages," according to Meta. Its goal is to help people who speak different languages communicate with each other more effectively. Continuing Meta's relatively open approach to AI, Meta is releasing SeamlessM4T under a research license (CC BY-NC 4.0) that allows developers to build on the work. They're also releasing SeamlessAlign, which Meta calls "the biggest open multimodal translation dataset to date, totaling 270,000 hours of mined speech and text alignments." That will likely kick-start the training of future translation AI models from other researchers.

Among the features of SeamlessM4T touted on Meta's promotional blog, the company says that the model can perform speech recognition (you give it audio of speech, and it converts it to text), speech-to-text translation (it translates spoken audio to a different language in text), speech-to-speech translation (you feed it speech audio, and it outputs translated speech audio), text-to-text translation (similar to how Google Translate functions), and text-to-speech translation (feed it text and it will translate and speak it out in another language). Each of the text translation functions supports nearly 100 languages, and the speech output functions support about 36 output languages.
Social Networks

Threads App Usage Plummets (theguardian.com) 64

Despite a record-breaking start in its first weeks of launch, engagement with Meta's Threads app continues to plummet. According to Similarweb, engagement is down 79% from a high of 2.3 million active users in early July to 576,000 as of August 7th. The Guardian reports: In addition to users jumping ship, large US companies like the fast food chain Wendy's, the clothing store Anthropologie and Rare Beauty, a makeup line, have all decreased the number of posts they publish on Threads, Adweek reports. On its busiest day, the number of users of Threads was less than half that of Twitter, according to Similarweb data. Twitter averages more than 100 million active daily users.
AI

Alibaba Challenges Meta With Open-Sourced AI Model Launch 13

Alibaba said Thursday it is opening up its own artificial intelligence model to third-party developers in a move that would pit it against OpenAI and Meta, which has made similar moves. CNBC reports: In April, Alibaba launched its large language model (LLM) called Tongyi Qianwen. A LLM is an artificial intelligence model trained on huge amounts of data. It is also the basis for generative AI applications, such as ChatGPT -- which generate human-like responses to user prompts. Tongyi Qianwen allows AI content generation in English and Chinese and has different model sizes, including seven billion parameters and above. A model's parameters refer to its power.

Alibaba will be open-sourcing the seven-billion-parameter model called Qwen-7B, along with a version designed for conversational apps, called Qwen-7B-Chat. This means that researchers, academics and companies globally can use the model to create their own generative AI apps without needing to train their own systems, saving time and expense. Companies with more than 100 million monthly active users will require a royalty-free license from Alibaba to do so. While Alibaba might not earn licensing fees from open-sourcing its technology, the distribution will help the company get more users for its AI model.
Open Source

Meta Releases AudioCraft AI Tool To Create Music From Text 25

Meta on Wednesday introduced its open-source AI tool called AudioCraft that will help users to create music and audio based on text prompts. Reuters reports: The AI tool is bundled with three models, AudioGen, EnCodec and MusicGen, and works for music, sound, compression and generation, Meta said. MusicGen is trained using company-owned and specifically licensed music, it added. From Meta's press release: The AudioCraft family of models are capable of producing high-quality audio with long-term consistency, and they're easy to use. With AudioCraft, we simplify the overall design of generative models for audio compared to prior work in the field -- giving people the full recipe to play with the existing models that Meta has been developing over the past several years while also empowering them to push the limits and develop their own models.

AudioCraft works for music, sound, compression, and generation -- all in the same place. Because it's easy to build on and reuse, people who want to build better sound generators, compression algorithms, or music generators can do it all in the same code base and build on top of what others have done. Having a solid open source foundation will foster innovation and complement the way we produce and listen to audio and music in the future. With even more controls, we think MusicGen can turn into a new type of instrument -- just like synthesizers when they first appeared.
AI

Meta Is Reportedly Planning An Abe Lincoln Chatbot As Part of a Public AI Push 19

According to the Financial Times, Meta is preparing to launch AI-enabled chatbots with unique personalities, such as a surfer personality and a chatbot based on Abraham Lincoln. Engadget reports: This is an attempt to boost engagement across Meta's social media platforms, as human-like discussions tend to be more interesting than droll robotic responses. The company hasn't announced which of these platforms would host Abe Lincoln and his pals, though previous reports indicated Instagram, Messenger and WhatsApp would be recipients of this new technology. Meta staffers are calling these chatbots "personas" and they could launch as soon as September. These personas will provide a new way to search and they'll even offer recommendations, similar to how current chatbots work, though ChatGPT and the rest don't have Abraham Lincoln on the payroll (just don't ask him about the best local opera houses.)

FT notes that the chatbots could also collect vast amounts of personal data, something Meta has never shied away from. After all, you'll likely share more personal details with a human-like companion than one devoid of personality. The vast majority of Meta's yearly revenue comes from advertising, so go ahead and tell your good friend Abe all about your likes and dislikes. What's the worst that could happen?
Social Networks

Most of the 100 Million People Who Signed Up For Threads Stopped Using It (arstechnica.com) 119

An anonymous reader quotes a report from Ars Technica: Meta's new Twitter competitor, Threads, is looking for ways to keep users interested after more than half of the people who signed up for the text-based platform stopped actively using the app, Meta CEO Mark Zuckerberg reportedly told employees in a company town hall yesterday. Threads launched on July 5 and signed up over 100 million users in less than five days, buoyed by user frustration with Elon Musk-owned Twitter.

"Obviously, if you have more than 100 million people sign up, ideally it would be awesome if all of them or even half of them stuck around. We're not there yet," Zuckerberg told employees yesterday, according to Reuters, which listened to audio of the event. Third-party data suggests that Threads may have lost many more than half of its active users. Daily active users for Threads on Android dropped from 49 million on July 7 to 23.6 million on July 14, and then to 12.6 million on July 23, web analytics company SimilarWeb reported.

"We don't yet have daily numbers for iOS, but we suspect the boom-and-bust pattern is similar," SimilarWeb wrote. "Threads took off like a rocket, with its close linkage to Instagram as the booster. However, the developers of Threads will need to fill in missing features and add some new and unique ones if they want to make checking the app a daily habit for users." Although losing over half of the initial users in a short period might sound discouraging, the Reuters article said Zuckerberg told employees that user retention was better than Meta executives expected. "Zuckerberg said he considered the drop-off 'normal' and expected retention to grow as the company adds more features to the app, including a desktop version and search functionality," Reuters wrote.

Businesses

Meta's Reality Labs Has Lost More Than $21 Billion Since the Start of 2022 (cnbc.com) 64

schwit1 shares a report from CNBC: Meta reported second-quarter earnings on Wednesday and said that its Reality Labs unit, which develops virtual reality and augmented reality technologies needed to power the metaverse, logged a $3.7 billion operating loss. Last year, Meta's Reality Labs unit lost a total of $13.7 billion while bringing in $2.16 billion in revenue, which is driven in part by the company's sales of Quest-branded VR headsets. Reality Labs lost $3.99 billion during the first quarter. That puts its total losses at about $21.3 billion since the beginning of last year.

Meta said in its earnings report that it expects operating losses in its Reality Labs unit "to increase meaningfully year-over-year due to our ongoing product development efforts in augmented reality/virtual reality and investments to further scale our ecosystem."
Despite Reality Labs' operating loss, Meta reported revenue of $32 billion for its quarter ending in June, an 11% increase compared to the same period last year. "The company reported profits of $7.79 billion for the quarter, a 16% increase compared to last year, also beating analysts' estimates," adds CNN.
Open Source

'Meta's Newly Released Large Language Model Llama-2 Is Not Open Source' 27

Earlier this week, Meta announced it has teamed up with Microsoft to launch Llama 2, its "open-source" large language model (LLM) that uses artificial intelligence to generate text, images, and code. In an opinion piece for The Register, long-time ZDNet contributor and technology analyst, Steven J. Vaughan-Nichols, writes: "Meta is simply open source washing an open but ultimately proprietary LLM." From the report: As Amanda Brock, CEO of OpenUK, said, it's "not an OSI approved license but a significant release of Open Technology ... This is a step to moving AI from the hands of the few to the many, democratizing technology and building trust in its use and future through transparency." And for many developers, that may be enough. [...] But the devil is in the details when it comes to open source. And there, Meta, with its Llama 2 Community License Agreement, falls on its face. As The Register noted earlier, the community agreement forbids the use of Llama 2 to train other language models; and if the technology is used in an app or service with more than 700 million monthly users, a special license is required from Meta. Stefano Maffulli, the OSI's executive director, explained: "While I'm happy that Meta is pushing the bar of available access to powerful AI systems, I'm concerned about the confusion by some who celebrate LLaMa 2 as being open source: if it were, it wouldn't have any restrictions on commercial use (points 5 and 6 of the Open Source Definition). As it is, the terms Meta has applied only allow some commercial use. The keyword is some."

Maffulli then dove in deeper. "Open source means that developers and users are able to decide for themselves how and where to use the technology without the need to engage with another party; they have sovereignty over the technology they use. When read superficially, Llama's license says, 'You can't use this if you're Amazon, Google, Microsoft, Bytedance, Alibaba, or your startup grows as big.' It may sound like a reasonable clause, but it also implicitly says, 'You need to ask us for permission to create a tool that may solve world hunger' or anything big like that." Stephen O'Grady, open source licensing expert and RedMonk co-founder, explained it like this: "Imagine if Linux was open source unless you worked at Facebook." Exactly. Maffulli concluded: "That's why open source has never put restrictions on the field of use: you can't know beforehand what can happen in the future, good or bad."

The OSI isn't the only open-source-savvy group that's minding the Llama 2 license. Karen Sadler, lawyer and executive director at the Software Freedom Conservancy, dug into the license's language and found that "the Additional Commercial Terms in section 2 of the license agreement, which is a limitation on the number of users, makes it non-free and not open source." To Sadler, "it looks like Meta is trying to push a license that has some trappings of an open source license but, in fact, has the opposite result. Additionally, the Acceptable Use Policy, which the license requires adherence to, lists prohibited behaviors that are very expansively written and could be very subjectively applied -- if you send out a mass email, could it be considered spam? If there's reasonably critical material published, would it be considered defamatory?" Last, but far from least, she "didn't notice any public drafting or comment process for this license, which is necessary for any serious effort to introduce a new license."
Social Networks

Threads Usage Drops By Half From Initial Surge (similarweb.com) 167

Despite being the fastest-growing online platform in history, Meta's Threads is struggling to retain regular customer engagement. According to SimilarWeb, the Twitter rival saw daily active users decline from 49 million on July 7th to 23.6 million on July 14th. Furthermore, usage in the United States declined from 21 minutes per day to just over six minutes in the same time period. Here's are the key takeaways from the report: - On its best day, July 7, Threads had more than 49 million daily active users on Android, worldwide, according to SimilarWeb estimates. That's about 45% of the usage of Twitter, which had more than 109 million active Android users that day.
- By Friday, July 14, Threads was down to 23.6 million active users, or about 22% of Twitter's audience.
- Usage in the US, which saw the most activity, peaked at about 21 minutes of engagement with the app on July 7. By July 14, that was down to a little over 6 minutes.
- In the first two full days that Threads was generally available, Thursday and Friday, web traffic to twitter.com was down 5% compared with the same days of the previous week. Although traffic bounced back, for the most recent 7 days of data it's still down 11% year-over-year.
- On the days of peak interest in Threads, Twitter's Daily active users on Android, worldwide, were virtually unchanged, but time spent was down 4.3% -- perhaps because some users were off trying Threads. Even with that drop, however, the average total time spent on Twitter was about 25 minutes.

To a large extent, Threads solves the "empty party problem" that makes it tough to start a new online community by allowing Instagram users to instantly create a Threads account, bringing their existing contacts with them. Our daily usage numbers make Meta's claim of having achieved more than 100 million total account signups in a matter of days seem reasonable. However, Threads is missing many basic features and still needs to offer a compelling reason to switch from Twitter or start a new social media habit with Threads.

Facebook

Meta Faces a $100,000 Daily Fine If It Doesn't Fix Privacy Issues In Norway (engadget.com) 26

Norway's data protection regulator has accused Meta of violating user privacy by tracking their activities, threatening to fine the company $100,000 per day if it fails to take corrective action. "It is so clear that this is illegal that we need to intervene now and immediately," said Tobias Judin, head of Norway's privacy commission, Datatilsynet. Engadget reports: The move follows a European court ruling banning Meta from harvesting user data like location, behavior and more for advertising. Datatilsynet has referred its actions to Europe's Data Protection Board, which could widen the fine across Europe. The aim is to put "additional pressure" on Meta, Judin said. (Norway is a member of the European single market, but not technically an EU member.)

Meta told Reuters that it's reviewing Datatilsynet's decision and that the decision wouldn't immediately impact its services. "We continue to constructively engage with the Irish DPC, our lead regulator in the EU, regarding our compliance with its decision," a spokesperson said. "The debate around legal bases has been ongoing for some time and businesses continue to face a lack of regulatory certainty in this area."

AI

Meta To Release Open-Source Commercial AI Model To Compete With OpenAI, Google 16

An anonymous reader quotes a report from ZDNet: Meta, formerly known as Facebook, is set to release a commercial version of LLaMA, its open-source large language model (LLM) that uses artificial intelligence (AI) to generate text, images, and code. LLaMA, which stands for Large Language Model Meta AI, was publicly announced in February as a small foundational model, and made available to researchers and academics. Now, the Financial Times is reporting that Meta is prepared to release the commercial version of the model, which would enable developers and businesses to build applications using the foundational model.

Since it's an open-source AI technology, commercial access to LLaMA gives businesses of all sizes the opportunity to adapt and improve the AI, accelerating technological innovation across various sectors and potentially leading to more robust models. Meta's LLaMA is available in 7, 13, 33, and 65 billion parameters, compared to ChatGPT's LLM, GPT-3.5, which has been confirmed to have 175 billion parameters. OpenAI hasn't said how many parameters GPT-4 has, but it's estimated to have over 1 trillion parameters -- the more parameters, the better the model can understand input and generate appropriate output.

Though open-source AI models already exist, launching Meta's LLaMA commercially is still a significant step, due to it being larger than many of the available open-source LLMs on the market, and the fact that it is from one of the biggest tech companies in the world. The launch means Meta is directly competing with Microsoft-backed OpenAI and Google, and that competition could mean significant advancements in the AI field. Closed or proprietary software, like that used in OpenAI's ChatGPT, has drawn criticism over transparency and security.
Democrats

Democrats Call On DOJ To Investigate Tax Sites For Sharing Financial Information With Meta (theverge.com) 29

Democratic senators, including Elizabeth Warren and Bernie Sanders, are calling (PDF) for an investigation into popular online tax filing companies, accusing them of sharing sensitive taxpayer data with Meta and Google without user consent. The Verge reports: On Tuesday, Sens. Elizabeth Warren (D-MA), Bernie Sanders (I-VT), and others asked the Justice Department, Federal Trade Commission, Treasury Department, and the IRS to investigate whether TaxSlayer, H&R Block, and TaxAct violated taxpayer privacy laws by sharing sensitive user information with the two tech firms. Senators also released (PDF) their own report Wednesday detailing the accusations, first raised by The Markup last November.

The report alleges that for years, tax preparation companies infused their products with Meta and Google tracking pixels that revealed identifying information -- like a user's full name, address, and date of birth. The senators also suggest that some of the information provided, like the forms a user accessed, could be used to show "whether taxpayers were eligible for certain deductions or exemptions." The senators claim that the companies did not receive user consent to share this information, which could violate laws banning tax preparers from sharing tax return information with third parties, especially since much of this data could be used for advertising purposes.

Social Networks

Instagram's Threads Surpasses 100 Million Users (theverge.com) 79

Last week, Meta's new Twitter competitor, Threads, was launched to the public and achieved an impressive milestone by surpassing 30 million sign-ups in less than 24 hours. This made Threads the fastest app to reach the 1 million users mark, beating ChatGPT's record. In a recent update, Meta CEO Mark Zuckerberg announced that the social media app has now exceeded 100 million users, just days after its initial launch. The Verge reports: Instagram head Adam Mosseri also posted about it, likewise noting that it took just five days to get there. Users aren't just signing up: they're posting, too. As of Thursday, my colleague Alex Heath reported that there have already been more than 95 million posts and 190 million likes shared on the app.

That said, Threads is still in its infancy, and we'll have to wait and see if it captures the same cultural cachet that Twitter once did. Meta isn't specifically targeting trying to replace Twitter, according to Instagram head Adam Mosseri, and the company isn't going to actively encourage politics and hard news on the platform, but it could end up being the place people go for a conversation-based social media platform. And while Meta "couldn't be more psyched" about how the launch week has gone, "we don't even know if this thing is retentive yet," Mosseri said.

Although the numbers aren't directly comparable, as of last November Twitter had around 260 million monetizable daily active users, per a tweet from owner Elon Musk at the time. More recently, The Wall Street Journal reports it's been telling advertisers that it has around 535 million monetizable monthly active users.

Social Networks

Threads Passes 30 Million Sign-Ups In Less Than 24 Hours (techcrunch.com) 110

After surpassing 10 million sign-ups in the first seven hours, Meta's new Twitter rival, Threads, has reached a new milestone: 30 million sign-ups in less than 24 hours. TechCrunch reports: Threads passed 2 million signups in its first two hours live in the App Store and shows no signs of slowing down. Meta CEO Mark Zuckerberg noted the milestone on his Threads account. Threads was available for "preorder" through iOS, notifying users who were alerted of its existence through a flashy Instagram cross-promotion. Threads is deeply tied into Instagram and Instagram accounts now display a Threads user number so the counting is both transparent and happening in real time. Users who opted into the Threads pre-launch received a push notification when Threads went live on Wednesday afternoon and could immediately hop into Meta's latest app. Threads is also now the fastest app to cross the 1 million users mark, beating ChatGPT's record.

Further reading: Twitter Threatens To Sue Meta Over Threads
Social Networks

Meta Launches New Social Media App 'Threads' To Rival Twitter (theverge.com) 45

Instagram's new Twitter competitor called Threads launched today on the web, providing an early look at what to expect from the app that will launch on iOS and Android tomorrow. You can view the web interface here. The Verge reports: Meta briefly made Threads available on the web before pulling profiles offline a few hours later. The Verge was able to access Meta CEO Mark Zuckerberg's first thread (is that what we call them?!) using the web app, and many other brands and creators including Netflix, Gary Vee, and Instagram.

The web interface is fairly basic right now for viewing threads, with options to like, comment, repost, and share -- all prompting you to download the mobile app for the time being. If you're in an unsupported country, like markets in the EU, then you'll only be able to view threads right now. Much like Twitter, you can view an account's main posts in one section and the full reply history in another.

Fediverse integration won't be available immediately at the launch of Threads, but it's clear Instagram is looking to add this soon. Profiles include an Instagram username and link, with a threads.net label that includes the following description: "Soon, you'll be able to follow and interact with people on other fediverse platforms, like Mastodon. They can also find people on Threads using full usernames, like @zuck@threads.net."

Facebook

Meta Is Planning To Let People In the EU Download Apps Through Facebook (theverge.com) 28

Meta is planning to allow users in the EU to directly download apps through Facebook ads, aiming to compete with Google and Apple's app stores. The Verge's Alex Heath writes: The new type of ad is set to start as a pilot with a handful of Android app developers as soon as later this year, I've learned. Meta sees an opening to try this thanks to new regulation in the EU called the Digital Markets Act (DMA) that is expected to go into effect next spring. It deems Apple and Google as "gatekeepers" and requires that they open up their mobile platforms to alternative methods of downloading apps. Android technically allows sideloading already, though Google makes it difficult by coupling its in-app billing and licensing with the Play Store, along with the scary warnings it shows when someone tries to download an Android app from another source. Even still, Meta clearly thinks it's safer to try its test first on Android rather than Apple's iOS.

Meta's pitch to developers participating in the pilot is that, by hosting their Android apps and letting Facebook users download them directly without being kicked out to the Play Store, they'll see higher conversion rates for their app install ads. At least initially, Meta doesn't plan to take a cut of in-app revenue from participating apps, so developers in the pilot could still use whatever billing systems they want.

Technology

Meta Launches VR Subscription Service (cnbc.com) 31

Meta has introduced a new VR subscription service called Meta Quest+ that costs $7.99 a month. Subscribers will get access to two new games each month, which they can play as long as the subscription is active. CNBC reports: Meta Quest+ costs $7.99 a month and is compatible with the Quest 2, the Quest Pro and the upcoming Quest 3. The subscription service marks Meta's latest effort to generate recurring revenue from its Reality Labs unit, which is developing virtual reality and augmented reality technologies. New games will launch for Meta Quest+ subscribers on the first of each month. The games can be played as long as the subscription is active.

In July, subscribers will get the games "Pixel Ripped 1995" and "Pistol Whip." Users will then receive "Walkabout Mini Golf" from Mighty Coconut and "Mothergunship: Forge" from Terrible Posture Games in August. Meta Quest+ is available in the Meta Quest Store starting Monday.

Canada

Meta Pulls News Content From Canadian Facebook and Instagram (engadget.com) 43

Meta has confirmed that it will remove all news content from Facebook and Instagram for users in Canada, following the passing of the Online News Act by the Canadian Parliament. Engadget reports: "Today, we are confirming that news availability will be ended on Facebook and Instagram for all users in Canada prior to the Online News Act (Bill C-18) taking effect," the company posted. "We have repeatedly shared that in order to comply with Bill C-18, passed today in Parliament, content from news outlets, including news publishers and broadcasters, will no longer be available to people accessing our platforms in Canada."

The Online News Act is designed to address the precipitous drop in advertising revenue Canadian news organizations have experienced over the past two decades. It does so by requiring big tech companies like Google and Meta to negotiate reimbursement plans with those outlets for running said stories on their respective platforms. Earlier in June, Meta announced that it was working to develop a software-based solution to its C-18 issue. As of Thursday, those efforts remain ongoing "and currently impact a small percentage of users in Canada." Aside from the loss of news functionality, Meta assures its users that no other aspects of the Facebook experience will be impacted.

AI

Meta Says Its New Speech-Generating AI Model Is Too Dangerous For Public (theverge.com) 61

An anonymous reader quotes a report from The Verge: Meta says its new speech-generating AI model is too dangerous for public release. Meta announced a new AI model called Voicebox yesterday, one it says is the most versatile yet for speech generation, but it's not releasing it yet: "There are many exciting use cases for generative speech models, but because of the potential risks of misuse, we are not making the Voicebox model or code publicly available at this time."

The model is still only a research project, but Meta says can generate speech in six languages from samples as short as two seconds and could be used for "natural, authentic" translation in the future, among other things.

AI

Meta Open Sources An AI-Powered Music Generator (techcrunch.com) 39

TechCrunch's Kyle Wiggers writes: Not to be outdone by Google, Meta has released its own AI-powered music generator -- and, unlike Google, open-sourced it. Called MusicGen, Meta's music-generating tool, a demo of which can be found here, can turn a text description (e.g. "An '80s driving pop song with heavy drums and synth pads in the background") into about 12 seconds of audio, give or take. MusicGen can optionally be "steered" with reference audio, like an existing song, in which case it'll try to follow both the description and melody.

Meta says that MusicGen was trained on 20,000 hours of music, including 10,000 "high-quality" licensed music tracks and 390,000 instrument-only tracks from ShutterStock and Pond5, a large stock media library. The company hasn't provided the code it used to train the model, but it has made available pre-trained models that anyone with the right hardware -- chiefly a GPU with around 16GB of memory -- can run.

So how does MusicGen perform? Well, I'd say -- though certainly not well enough to put human musicians out of a job. Its songs are reasonably melodic, at least for basic prompts like "ambient chiptunes music," and -- to my ears -- on par (if not slightly better) with the results from Google's AI music generator, MusicLM. But they won't win any awards.

Facebook

What Mark Zuckerberg Thinks About Apple's Vision Pro (theverge.com) 103

An anonymous reader quotes a report from The Verge: Mark Zuckerberg doesn't seem fazed by Apple's introduction of the Vision Pro. In a companywide meeting with Meta employees today that The Verge watched, the CEO said Apple's device didn't present any major breakthroughs in technology that Meta hadn't "already explored" and that its vision for how people will use the device is "not the one that I want." He also pointed to the fact that Meta's upcoming Quest 3 headset will be much cheaper, at $499 compared to the Vision Pro's $3,499 price tag, giving Meta the opening to reach a wider user base.

"I think that their announcement really showcases the difference in the values and the vision that our companies bring to this in a way that I think is really important," Zuckerberg told employees, who were gathered at the company's Menlo Park, California, headquarters for its first all-hands meeting since 2020. Zuckerberg said that the Quest is about "people interacting in new ways and feeling closer" while also "about being active and doing things." "By contrast, every demo that they showed was a person sitting on a couch by themself," he said of Apple's WWDC keynote earlier this week. "I mean, that could be the vision of the future of computing, but like, it's not the one that I want."

Facebook

More Than 2,000 Families Suing Social Media Companies Over Kids' Mental Health (cbsnews.com) 92

schwit1 shares a report from CBS News: When whistleblower Frances Haugen pulled back the curtain on Facebook in the fall of 2021, thousands of pages of internal documents showed troubling signs that the social media giant knew its platforms could be negatively impacting youth, and were doing little to effectively change it. With around 21 million American adolescents on social media, parents took note. Now, families are suing social media. Since we first reported this story last December, the number of families pursuing lawsuits has grown to over 2,000. More than 350 lawsuits are expected to move forward this year against TikTok, Snapchat, YouTube, Roblox and Meta -- the parent company to Instagram and Facebook.

Kathleen Spence: They're holding our children hostage and they're seeking and preying on them. Sharyn Alfonsi: Preying on them? Kathleen Spence: Yes. The Spence family is suing social media giant Meta. Kathleen and Jeff Spence say Instagram led their daughter Alexis into depression and to an eating disorder at the age of 12. [...] Attorney Matt Bergman represents the Spence family. He started the Social Media Victims Law Center after reading the Facebook papers and is now working with more than 1,800 families who are pursuing lawsuits against social media companies like Meta. Matt Bergman: Time and time again, when they have an opportunity to choose between safety of our kids and profits, they always choose profits.

This summer, Bergman and his team plan on starting the discovery process for the federal case against Meta and other social media companies, a multi-million dollar suit that he says is more about changing policy than financial compensation. This summer, Bergman and his team plan on starting the discovery process for the federal case against Meta and other social media companies, a multi-million dollar suit that he says is more about changing policy than financial compensation. Matt Bergman: They have intentionally designed a product that is addictive. They understand that if children stay online, they make more money. It doesn't matter how harmful the material is.

Facebook

Meta Threatens To Yank News Content From California Over Payments Bill (reuters.com) 68

Meta announced that it would remove news content from its platform in California if the state government passes legislation requiring tech companies to pay publishers. Reuters reports: The proposed California Journalism Preservation Act would require "online platforms" to pay a "journalism usage fee" to news providers whose work appears on their services, aimed at reversing a decline in the local news sector. In a tweeted statement, Meta spokesman Andy Stone called the payment structure a "slush fund" and said the bill would primarily benefit "big, out-of-state media companies under the guise of aiding California publishers."

The statement was Meta's first on the California bill specifically, although the company has been waging similar battles over compensation for news publishers at the federal level and in countries outside the United States.

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